Journalist Rod Slasher Breslau spoke out about the challenges of the competitive CS: GO scene. On Twitter, he said that Valve is primarily to blame for the troubles of the esports discipline.
“The main problem for CS is Valve, it has always been. All questions about cheating, fake matches, CSPPA, ESIC, casters conditions, tournament operator disputes and everything else need to be resolved. Meanwhile, industry leaders do not see the forest for the trees. The indifference and inaction of Valve is to be blamed for everything, the attitude of this studio towards esports is simply shameful.
The internal structure of Valve was and remains completely incompatible with esports. Valve ran Counter-Strike and Dota 2 – two of the largest esports games in the world (and the most played on Steam) – and ended up letting the community down on both. It’s just incredible.
Rather than fiddling with fucking teamspeak records, why should all the players, coaches, heads of clubs, leagues, casters, CSPPA and ESIC team up for the really important goal of the Counter-Strike scene – getting Valve to do their games? This is what matters now. “
Slasher speculated about CS: GO issues after some industry figures criticized the Professional Players Association. For example, Natus Vincere player Alexander s1mple Kostylev, as well as the anonymous owner of the esports team, spoke about the organization’s activities.
The reason for the disagreement was the repeated proceedings on the use of the team spikes records of the cyber sportsmen by the BLAST tournament operator, which were initiated by the CSPPA. According to representatives of Natus Vincere, Astralis and mousesports, the incident occurred after the situation was resolved.